12. Oktober 2026
Miaut!er
Community Announcements
patchnotes
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ModAct_1827889981_1791831014_0
mod_require_rereview
[h1]Patch v0.1.10-alpha+build.1 is now available on the closed alpha branch![/h1]
Hello testers, A new build is now live on the closed alpha branch. This update includes improvements to the language selection system, a new save system for settings and save games, additions to the settings menu, security enhancements, and several bug fixes.
[h2]Language Selection Improvements[/h2]
The language selection system has been improved and now prioritizes custom languages over the language set in the game's properties within the Steam client (which was previously ignored by the game) over the system language.* Yes, that’s right—custom languages! You can now create your own language files to bring unsupported languages into the game, or—well, not that I'm trying to encourage anything, but the internet does internet things sometimes...
[img src="https://clan.fastly.steamstatic.com/images//45138017/28b8d4cbb28f72a306fb7ffbfde9eaf714044c32.png" style="border: none; -webkit-user-drag: none; display: block; max-width: 100%; position: relative; z-index: -1;"][/img]Each language is stored in a JSON file, making it very easy for players to create or modify. So: any world language? Klingon? The made-up language from your childhood? Go for it! [img src="https://community.fastly.steamstatic.com/economy/emoticon/steamhappy" style="border: none; -webkit-user-drag: none; vertical-align: middle; width: 20px; height: 20px; transition-property: width, height, margin-top, margin-bottom; transition-duration: 0.1s; transition-timing-function: ease-in-out; max-width: 100%;"][/img]
[h2]Release Notes & Bug Fixes[/h2]
[*]Added: Custom language files are now supported by the game. (Currently only configurable via the settings file—in-game UI controls for the settings menu will follow)
[/*][*]Fixed: Language settings configured in the Steam game properties now work properly.
[/*][*]Changed: Save files and settings are now stored in a different directory to prevent potential OneDrive conflicts and ensure compatibility across all currently and future-supported operating systems.
[/*][*]Changed: Game settings are now saved as a JSON file and can be edited outside of the game.
[/*][*]Changed: Save files and settings are no longer saved using an insecure and outdated method.
[/*][*]Fixed: Resolved an issue where audio settings were not applied correctly and were reset upon restarting the game or reopening the settings menu.
[/*][*]Added: Buttons have been added to the General Settings to open the file paths for saves, settings, and language files directly in the operating system's file manager (e.g., File Explorer on Windows, Finder on macOS).
[/*][*]Fixed: Resolved issues where the game could crash during saving, leaving the affected file locked by the system.
[/*]
Plus additional minor bug fixes and performance improvements.
*EDIT: Minor mistake: Of course, the correct language priority order is: 1. Custom, 2. Steam settings, and 3. System language—corrected in the text.
Please note: The closed alpha branch is only accessible to invited testers.